Cutthroat Caverns BGG 

Prateleira     I3  

"Without teamwork, you will never survive. Without betrayal, you’ll never win."

Cutthroat Caverns is played over 9 rounds, each with a random encounter. Essentially a game of 'kill stealing'. Each round, any monster encountered will have a prestige value of 1 through 6. The player that successfully jockeys for position and lands the killing blow gets the prestige value for the encounter. Some encounters will not have a specific monster, such as a trap room for the heroes to pass through (and in this case, earning no prestige). The surviving player with the most prestige after the 9 encounters is the winner. If the players do not survive all 9 encounters, no one wins the game.

A unique combination of cooperative game play and opportunistic backstabbing.

Jogadores
3 - 6

Duração
90 min

Rank
Ano
2007
Designer
Curt Covert

Artista
Paul Adam, Justin Brunetto , Curt Covert , Ian Field-Richards , Henri Härkönen , Noel Hill , Mats Holmgren ...

Alias
Sang Rancune

Dependência de língua
Existência moderada de textos - requer uma folha de ajuda ou paste ups

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