Merchant of Venus (Second Edition) BGG 

Prateleira     B2  

Merchant of Venus uses many elements that come together to form a very interesting game. Players take on the roles of space traders who move their ships through interconnected systems discovering new alien worlds to trade with. As players start to make money delivering commodities in a unique supply-and-demand system, their earnings can be used to purchase better ships and equipment (shields, lasers, engines, etc...) and construct their own spaceports (which speed up trading) and factories (which create better commodities). Variations included in the rulebook allow for interplayer combat. The player who first acquires enough total value ($1000, $2000, $3000, $4000) in cash and port/factory deeds takes the day.

For the 2012 edition of Merchant of Venus from Fantasy Flight Games, the company promises that this revision "remains true to its magnificently campy core while updating the map and game components and expanding game play in surprising ways that will cause even the most hardcore fan to celebrate." That said, the player count has been lowered from six (in the Avalon Hill edition) to four, with the four races in the game being Human, Whynom, Qossuth, and Eeepeeep.

Jogadores
1 - 4

Duração
120 - 240 min

Rank
Ano
2012
Designer
Richard Hamblen , Robert A. Kouba

Artista
Alex Aparin, David Griffith , Johannes Holm , Henning Ludvigsen

Alias
Mercanti di Venere, Merchant of Venus

Dependência de língua
Existência moderada de textos - requer uma folha de ajuda ou paste ups

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